ROCKFISH_Till

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ROCKFISH_Till
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Hamburg
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  • Oh yes, forgot to mention that some players also have an issue where they can't assign anything in VR. You should be able to do the input assignments in non-VR mode though, and then if you play in VR they will stay that way.
  • We're mostly working on our next title right now so I would say probably not. It's on our list for the next title though
  • Hi! We currently don't support HOTAS on consoles.
  • Hello there, it might be that your binding files got somehow corrupted. Try to reset the bindings in the options menu, if that doesn't help, navigate to C:/Users/*yourname*/AppData/Local/RSG/Saved/Config/WindowsNoEditor/ and delete or back up GameUs…
  • Howdy. I've just been wondering when the physical edition of Everspace might be released for Switch, and I haven't been able to find any news about it. Any info you can share? I know many other devs have faced delays due to a fixed/imposed timetable…
  • That would be appreciated! You could upload for example at https://sendvid.com/ or simply on Youtube. Thanks!
  • Hello, Thanks for your report. We couldn't seem to reproduce the issue on our end - could you try the recommended VR controller configuration from the Steam community, and see if that one works? Also make sure that "use touchpad to move crosshair" i…
  • Thanks for the report! Issue #2 has been fixed already and will be in the upcoming patch We can't seem to reproduce issue #1 though, could you give us some details? Does it always happen when opening a menu / the weapon wheel? Does it also freeze…
  • Thanks for these findings! We already fixed the hardcore mode end screen issue, and will check out the others.
  • On PC, blackholes really seem to be pain in the a**. I never had issues with blackholes when I use time-extender on switch. On PC I get sucked in twice, even when I was on the outer edge of the blackhole. I normally have something between 120 to 180…
  • Thanks for the feedback, much appreciated! We'll look at the remaining UI navigation issues. About the black holes, afaik this was mostly related to the black holes being way too strong at high framerates, so it was mostly a PC issue since the Switc…
  • Small status update - We have found the problem and it seems to be related to some outdated DLLs that we've left in the installation folder. We will have them removed with a patch, but for now you can just navigate to your game installation folder, …
  • Thanks for these reports! About the drone overrides being blocked by the drone carriers: That is actually intended, the carrier doesn't like it's drones being hacked We'll have a look at the other issues!
  • Just got my dual t1600m sticks I downloaded the everspace configuration files from Thrustmasters site "T.16000M_DUO_Everspace". I can not get this thing to work. Part of the included instructions tell me to replicate some in game bindings. "In the m…
  • Nice to hear, that some Container issues get fixed. - Sometimes I'm not sure, if something is a bug or the Game just says: "Haha, f*** u. You risk a lot and get nothing" like empty Containers or Containers that can not be opened and were well prote…
  • Thanks for the detailed report, we'll have a look at these issues! The next patch should fix some issues with loot containers. The issue with resources moving out of range has been a problem since Steam Early Access unfortunately, don't think we'll …
  • Thanks for the details, we'll definitely have a look at it!
  • Thanks for the feedback! Apparently this navigation issue seemed to happen in more menus that we anticipated - sorry for that, we had upgraded engine versions in between and that might have snuck it in. We'll patch that ASAP, for now I recommend to …
  • Hello there, I'm sorry to tell you that AFAIK, if you don't have PS Plus and the savegame in the cloud, it can't be retrieved anymore. This probably resulted from a crash or unexpected termination of the game, do you know if anything like that happe…
  • I managed to reproduce this now - the crash seems to occur only when GoG Galaxy is not installed / running. As a quick workaround, you could try to install and run the game from GoG Galaxy. We'll have a look into the problem and create a patch ASAP.
  • I managed to reproduce this now - the crash seems to occur only when GoG Galaxy is not installed / running. As a quick workaround, you could try to install and run the game from GoG Galaxy. We'll have a look into the problem and create a patch ASAP.
  • Okay, that shouldn't be a runtime version issue then. Unfortunately we can't reproduce this problem at our studio, but it seems like there are several GoG users having this problem. Could you tell me, if you have SteamVR installed in parallel? Are y…
  • Okay, that shouldn't be a runtime version issue then. Unfortunately we can't reproduce this problem at our studio, but it seems like there are several GoG users having this problem. Could you tell me, if you have SteamVR installed in parallel? Are y…
  • Could you tell me your Oculus runtime version? It might be an issue with a specific version. You can find it in the Settings -> General menu in the Oculus software.
  • hmh alright, could you tell me your Oculus runtime version? You can find it in the Settings -> General menu in the Oculus software.
  • Hello, thanks for your report! We know that the game's framerate is slightly going down in a few situations in 4K mode, and are working on solutions for this. Do you remember the exact situations where this occurs? In my opinion, the 1080p mode is t…
  • Hello and sorry for the late reply! Just to make sure, you did create a new shortcut with JUST the -vr command added? Make sure that there is no -nohmd or similar in your shortcut.
  • Hello and sorry for the late reply! Just to make sure, you did create a new shortcut with JUST the -vr command added? Make sure that there is no -nohmd or similar in your shortcut.
  • Thanks for the report, and I'm really sorry about your savegame loss! We will have a look at the issue. Do you remember anything about what happened in the level before you did the jump?
  • Hi there, thanks for the report, we will check this out! Are you on the most-up-to-date version of the Oculus App? (Should be visible at the bottom of the settings menu)