Everspace 2 now live on Kickstarter!


We're very excited to announce that the Kickstarter campaign for Everspace 2 just launched! The sequel to Everspace won't be a roguelike, but an open-world space shooter with deep exploration, tons of loot and classic RPG elements.
Your invaluable feedback helped make Everspace the success it was, which is why we'd like to get you on board as soon as possible. With your support we will be able to stay in full creative and financial control and increase the overall quality of the game. So please have a look at our reward tiers and maybe help us unlock a few stretchgoals as well. We would also like to point out that anyone backing on a digital game copy of Everspace 2 will receive a playable Demo Version before the end of this year!
Kickstarter:
https://www.kickstarter.com/projects/rockfishgames/everspace-2
Your invaluable feedback helped make Everspace the success it was, which is why we'd like to get you on board as soon as possible. With your support we will be able to stay in full creative and financial control and increase the overall quality of the game. So please have a look at our reward tiers and maybe help us unlock a few stretchgoals as well. We would also like to point out that anyone backing on a digital game copy of Everspace 2 will receive a playable Demo Version before the end of this year!
Kickstarter:
https://www.kickstarter.com/projects/rockfishgames/everspace-2
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Comments
I ready to buy an expansive VR DLC for your game. I've read FAQ in the kickstarter page, that VR is not confirmed. So, it's reason why I still not backed in the project. You can PROMISE it - VR version, than I'll invest in the kickstarter in not-VR version - just to support your team and never even launch it. So, please promise VR version, and than we'll support you. Release space sim in 2k20 without VR, is soo strange.
It doesn't make much sense for me to sign up for one of the tiers with a physical console copy, but I basically don't use physical copies on my Xbox anymore and it would be a pain to have one game with physical, or have to pay again for a digital copy on full release
Also, I assume if we are only going for physical console copies, that any early access (realise it would be after PC) for consoles such as was done with Xbox last time to nail a few bugs before full release would be out?
Many thanks!
Who doesn't want the demo right?
My post is about ship design, I've noticed that all cockpits are center front, center or center rear, to do so is like saying the whole universe has the same design preferences. Have you ever considered making a ship with a far right or left cockpit design?