terran fighters

humanevilhumanevil Kickstarter Alpha Backer ES1, Space Optimizr Posts: 98
is it me or have they gone from a walk in the park to near impossible to kill if theres 2 + a frieghter ? it seems now that once you have lost there 6 you can never get back on it and they seem to of had a massive shield/armour buff. i can kill one if i dump a -BEEP- tonne of missiles in to him once his shields are down.

maybe im just -BEEP- at the game but it does seem to me at lest they have gone from one extreme to the other

Comments

  • jypsonjypson Customer Posts: 52
    Their turrets were fixed in the update, that's probably what you're noticing. :)
  • humanevilhumanevil Kickstarter Alpha Backer ES1, Space Optimizr Posts: 98
    jypson said:

    Their turrets were fixed in the update, that's probably what you're noticing. :)

    i noticed that and im glad thats fixed but before i could stay on there -BEEP- and if i lost it then i could get back on it but now from my encounters i cant. mybe im remembering the last patch wrong but i didnt think last time it took weapons fire and around 10 missiles to kill one ship ??

    maybe your right and its just the turrets that is making the difference and if it is then its a bit steep if you ask me being my ship has been upgraded not to max but its not the basic version
  • jypsonjypson Customer Posts: 52
    Hmmm, now I'm curious. I didn't notice they were any more squirrely or hardened. Perhaps they got the strafe buff as well??
  • humanevilhumanevil Kickstarter Alpha Backer ES1, Space Optimizr Posts: 98
    jypson said:

    Hmmm, now I'm curious. I didn't notice they were any more squirrely or hardened. Perhaps they got the strafe buff as well??

    i have no idea when i jump on again ill have to test it out and make sure i record it and watch it back lol
  • ROCKFISH_AndiROCKFISH_Andi Administrator Posts: 1,204
    Hi, of course we'll be tweaking and balancing quite a lot in the next couple of weeks/months (so, yes we might make them a little easier) but they are quite tough intentionally, so that you will think twice before attacking a freighter for that extra loot. It also enforces you to do so very strategically so you won't be losing any/much health.
  • jypsonjypson Customer Posts: 52

    Hi, of course we'll be tweaking and balancing quite a lot in the next couple of weeks/months (so, yes we might make them a little easier) but they are quite tough intentionally, so that you will think twice before attacking a freighter for that extra loot. It also enforces you to do so very strategically so you won't be losing any/much health.

    Definitely agree with you there. Feels like attacking a Freighter should be an act of desperation, not a bonus loot drop :p
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