RNG Found Modules

jypsonjypson Posts: 52Customer
Greetings all! I was thinking about modules today as I bumped into my 5th found Pulse Laser module, and I was thinking that it would be cool if the modules we find had stats that were determined by RNG. Nothing crazy, just a little variation on the standard.

Why?

Well, for one, it would give you a reason to inspect everything you find instead of ignoring the red modules you already have installed. If it turns out to be a +1 module, you may have just found your self an upgrade!

I think I would still want crafted modules to remain standard, but found modules with a little RNG could be exciting :o

Thoughts?

Comments

  • ROCKFISH_AndiROCKFISH_Andi Posts: 1,054Moderator
    We have been thinking about something similar - some weapons and devices that you find floating around in space could come with 1 or 2 random mods installed - we're still discussing it internally, though.
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