Aspect ratio failed on 5870x1080 (Nvidia surround)

Eternity57Eternity57 Posts: 15Common Alpha Backer, Space Cat
Hi Support team,

I play on triple screen (nvidia surround) with 5870x1080 resolution and it appears that the game rendering goes wrong as you can see on those screenshot or the vidoe capture below






It sound's like the game expect a screen not only tree time width but also tree time height so then we only see 1/3 of the height of the game with 1080.

Could you fix this !?

Many thanks.

Comments

  • Eternity57Eternity57 Posts: 15Common Alpha Backer, Space Cat
    Any kind of feedback ?
  • ROCKFISH_HCKROCKFISH_HCK Posts: 562Moderator
    Well, we just haven't found the time to test this because it only affects a minority of users. It's not a bug, it's a new feature that has to implemented. So we will see when we will deal with that.
  • Eternity57Eternity57 Posts: 15Common Alpha Backer, Space Cat
    Thank you for the feedback ;-)

    No matter how you call it :-p good news from a dev perspective this kind of new feature should not take too much time to fix :-) and then screenshoot and video in such resolution are always awesome and make really buzz on your game like VR ;-) even also if VR is also a few users.

    Looking forward on your next release... Keep up your good works !
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