first person view and grabbing objects
When in first person mode (my favorite for space flight, for the sake of immersion), objects that are grabbed cover my whole field of view and I need to rely entirely on HUD to see enemies, which is obviously very problematic when attempting to throw objects at enemies mid battle. Personally I think the whole concept of having to utilize random debris as projectiles in futuristic space warfare is pretty absurd. Bullets should have the same effect, but non-kinetic munitions logically seem like the better option to tear energy shields apart. But aside from my qualms with the base concept, the placement of such "grabbed" objects NEEDS to be moved out of the way for first person view.