Crash during mission in full screen mode

The NVIDIA LocalSystem Container service terminated unexpectedly. It has done this 1 time(s). The following corrective action will be taken in 6000 milliseconds: Restart the service.

This is out of the event viewer log. You cannot play the game for long in full screen mode only windowed mode.
The shadow copies of volume C: were aborted because the shadow copy storage could not grow due to a user imposed limit.
d3ddebug to enable d3d debug device<b class="Bold" and the dreaded d3ddebug error that pops only in full screen mode it doesnt matter what you are doing to get this to appear.
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