Things I want for Everspace 2

1. Guided missiles. Librators (guided nuke) are awesome in GOF2. But the nuke in everspace should definitely return. (odd similarity to big 'CENSOR' gun)
2. A melee weapon per say, maybe restrict the range in space until at an later point. Think Crissgrim in Castlevania.
3. Basic drone control like focus fire, surround ship or return to ship.
4. Automated flight towards object which can be interrupted by sudden debris or attackers. And controlling turret.
5. Gravity weapon, as in launch small debris or scarps. Maybe a few other ancient version of common ones too.
6. Projectile reflection and missile redirection around endgame.
7. Certain enemies with more hacky equipment like blinking, emp and shield piercing.
8. Turning in bounty and taking full inventories of other ships?
By the way, any other stretch goal planned if the game sells in the shop?
2. A melee weapon per say, maybe restrict the range in space until at an later point. Think Crissgrim in Castlevania.
3. Basic drone control like focus fire, surround ship or return to ship.
4. Automated flight towards object which can be interrupted by sudden debris or attackers. And controlling turret.
5. Gravity weapon, as in launch small debris or scarps. Maybe a few other ancient version of common ones too.
6. Projectile reflection and missile redirection around endgame.
7. Certain enemies with more hacky equipment like blinking, emp and shield piercing.
8. Turning in bounty and taking full inventories of other ships?
By the way, any other stretch goal planned if the game sells in the shop?
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5, 6 - second that. Doubtful at first, as all the weapons require no ammo anyway. However thinking of it, killing someone with a fuel tank launched in one's face would be funny
I know it's a different genre but I think rapid air slash will be wicked fun by endgame. It's definitely no simple Plasma thrower. -BEEP- add a shield ram too.
In Ubisoft's space game, there is a lasso ability which let you tail other ships easily. It can however also drag you into collisions.
Guess I know where to make a quick preview...