Patch 1.3.5 (Win, OSX, Linux) - Changelog


Along with the launch of our Kickstarter campaign for Everspace 2, we've just released a new patch for the original Everspace featuring a number of tweaks and bugfixes.
Here's the complete list of changes:
Tweaks
Here's the complete list of changes:
Tweaks
- Show energy allocation of passive devices in ship stats screen
- VR: tweaked the display of some HUD markers
- Linux: Added missing option to change the size of the HUD markers
- Added button in main menu advertising the Kickstarter campaign for Everspace 2. Will automatically remove itself on January 8th, 2020 (Windows, Mac)
- Fixed using Drone Disassembler on own drones not decreasing current drone count
- Fixed splitter glyph additional projectiles having incorrect range/lifetime
- Fixed life support damage sound still playing during game credits when winning a run with damaged life support system
- VR: Fixed that the scatter gun didn't have additional projectiles on max. charge
- VR: fixed that combat drones were lost to the player after a jump
- Fixed a bug where ore from mining drills would fly away out of reach right after being spawned when having tractor beam
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Comments
When using the steam client, all new updates/patches are automatically downloaded and installed. When having bought the game on GOG and using the GOG client, I think they will also automatically update. When not using the GOG clients, new versions/updates can be installed via the Everspace shop page on GOG.
I think we did not release this update on the Windows Store