KnopyKnopy Kickstarter Alpha Backer ES1, Space Optimizr Posts: 27
edited May 2016 in ALPHA (ES1 - READ ONLY)
the ending is somewhat very short at the moment! :) finished the game after the 10 run. the alien gunships are too easy if you ask me.the terran escorts are, if met alone, very weak as their turn rate is to slow. once you get shock weapon 2 and the energy consumtion mods the game gets easier generaly.the last sector(maybee i was very lucky) was very empty and there were like5 fights on all beacons in the whole sector.
maybe write about your expirience


  • VovolovVovolov Customer Posts: 16
    Sector 3 was the hardest for me. All zones were max threat (red), and had alien warships and elite gunships. The last zone was desolate. I didn't meet a single enemy.
  • KnopyKnopy Kickstarter Alpha Backer ES1, Space Optimizr Posts: 27
    i barely upgraded the perks (mostly energy and shilds) and i did the game, maybe the game should be harder in the last sector
  • VovolovVovolov Customer Posts: 16
    Same here. That was my fourth run, so hardly any upgrades at all. Agreed, it could do with scaling a little better: it's a little too hard in the opening sectors, a little too easy towards the end. It's probably all random though. :)
  • teonatteonat Kickstarter Alpha Backer ES1, Space Optimizr Posts: 2
    It seems pretty random. The first time I finished the 4th sector, there were tons of enemies and dangers everywhere. The second time much less.
    Also, I don't really notice that much of a difference between the different threat levels (green/yellow/red zones), but it might just be a coincidence.
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