Patch 1.3.3 (+Hotfix) (Win, OSX, Linux) - Changelog

ROCKFISH_AndiROCKFISH_Andi Administrator Posts: 1,317
edited May 2019 in NEWS (ES1)
We've just released a new patch with some smaller tweaks and a number of bugfixes. We've also added a special "retro graphics" graphics mode that you can unlock as a reward for finishing a hardcore mode run! Have fun!

Please note that there's a delay for the Linux version, we'll hopefully be able to release the patch on Linux later this year. (Edit: Now available on Linux as well)

Edit: (22 Nov) We've just added a hotfix to the patch, fixing a few issues that were reported shortly after release. Please see the changes below.

Patch 1.3.3

New Features
  • Added special "retro graphics" option that is unlocked after finishing a hardcore mode run
  • Encounters: Nerfed Engine Booster MK2 and MK3 efficiency
  • Increased camera range in action freeze
  • VR / TrackIR: Unified Crosshair behavior in gamepad and keyboard mode. "Centered Crosshair" option works again in all cases.
  • Fixed Splitter glyph additional projectiles not homing in on targets anymore
  • Fixed blueprint drop probability for higher tiers being too low if no more tier one blueprints are available
  • Potential fix for Okkar Corvettes and Outlaw Drone Carriers occasionally bouncing away when destroyed
  • Fixed a bug where it was possible to accidentally overwrite normal mode perks with hardcore mode perks
  • Fixed Grey Goo damaging player from greater distance if player has a tractor beam installed
  • Fixed hardcore mode "Anti Consumerism" handicap carrying over from sector 6 to sector 7
  • Fixed that the "Unarmed" challenge could be exploited by using Headstart enhancement
  • Fixed that the gamepad icons for aiming weren't displayed in the tutorial
  • Fixed using cloak while in cockpit view hiding clouds, plasma fields and holograms.
  • Fixed destroying an Ancient Splitter or Ancient Warden not counting as a player kill
  • Fixed destroying objects like flood lights counting as kill for Berserker glyph,
  • Fixed Colonial Station turrets occasionally being able to shoot through walls
  • Fixed Beeline subroutine also affecting NPCs targeting NPCs
  • Removed obsolete and non-working "Select Control Scheme" which somehow was there and is only relevant for consoles, as controls can be freely configured on PC/Mac/Linux

  • Fixed Korean language font being broken
  • VR: Fixed rendering issues on some AMD graphics cards that got introduced with the last Unreal Engine update
  • Fixed navigation with WASD or custom keys being broken in some screens
  • Fixed German umlauts sometimes not being uppercase even though they were supposed to
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