Fatal crash when going to Section 6 on the PC. Game will no longer load. EVERSPACE v1.3.2
EVERSPACE v1.3.2
LowLevelFatalError [File:I:\Intermediate\RSG_Configurable_Win\Engine\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 813]
Rendering thread exception:
LowLevelFatalError [File:I:\Intermediate\RSG_Configurable_Win\Engine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 182]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')
0x00000000815EA388 KERNELBASE.dll!UnknownFunction []
0x0000000096351A0B RSG-Win64-Shipping.exe!FOutputDevice::Logf__VA() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
0x0000000096320528 RSG-Win64-Shipping.exe!FDebug::AssertFailed() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\misc\assertionmacros.cpp:414]
0x00000000967646B1 RSG-Win64-Shipping.exe!TerminateOnDeviceRemoved() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:195]
0x00000000967653CA RSG-Win64-Shipping.exe!VerifyD3D11Result() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:231]
0x0000000096759808 RSG-Win64-Shipping.exe!FD3D11DynamicRHI::RHICreateIndexBuffer() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\windows\d3d11rhi\private\d3d11indexbuffer.cpp:53]
0x0000000096B14E93 RSG-Win64-Shipping.exe!FDynamicRHI::CreateIndexBuffer_RenderThread() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rhi\private\rhicommandlist.cpp:1974]
0x00000000972CDB65 RSG-Win64-Shipping.exe!FRawStaticIndexBuffer::InitRHI() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\engine\private\rawindexbuffer.cpp:237]
0x0000000096B245D0 RSG-Win64-Shipping.exe!FRenderResource::InitResource() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rendercore\private\renderresource.cpp:33]
0x0000000096B2A521 RSG-Win64-Shipping.exe!TGraphTask<`BeginInitResource'::`2'::EURCMacro_InitCommand>::ExecuteTask() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\public\async\taskgraphinterfaces.h:799]
0x00000000962AFCEE RSG-Win64-Shipping.exe!FNamedTaskThread::ProcessTasksNamedThread() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\async\taskgraph.cpp:650]
0x00000000962AFF5C RSG-Win64-Shipping.exe!FNamedTaskThread::ProcessTasksUntilQuit() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\async\taskgraph.cpp:560]
0x0000000096B2CC56 RSG-Win64-Shipping.exe!RenderingThreadMain() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rendercore\private\renderingthread.cpp:327]
0x0000000096B2CCE8 RSG-Win64-Shipping.exe!FRenderingThread::Run() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rendercore\private\renderingthread.cpp:461]
0x000000009638CD07 RSG-Win64-Shipping.exe!FRunnableThreadWin::Run() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]
0x0000000096384D87 RSG-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:33]
0x00000000840C3034 KERNEL32.DLL!UnknownFunction []
0x0000000084411431 ntdll.dll!UnknownFunction []
0x0000000084411431 ntdll.dll!UnknownFunction []
LowLevelFatalError [File:I:\Intermediate\RSG_Configurable_Win\Engine\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 813]
Rendering thread exception:
LowLevelFatalError [File:I:\Intermediate\RSG_Configurable_Win\Engine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 182]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')
0x00000000815EA388 KERNELBASE.dll!UnknownFunction []
0x0000000096351A0B RSG-Win64-Shipping.exe!FOutputDevice::Logf__VA() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
0x0000000096320528 RSG-Win64-Shipping.exe!FDebug::AssertFailed() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\misc\assertionmacros.cpp:414]
0x00000000967646B1 RSG-Win64-Shipping.exe!TerminateOnDeviceRemoved() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:195]
0x00000000967653CA RSG-Win64-Shipping.exe!VerifyD3D11Result() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:231]
0x0000000096759808 RSG-Win64-Shipping.exe!FD3D11DynamicRHI::RHICreateIndexBuffer() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\windows\d3d11rhi\private\d3d11indexbuffer.cpp:53]
0x0000000096B14E93 RSG-Win64-Shipping.exe!FDynamicRHI::CreateIndexBuffer_RenderThread() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rhi\private\rhicommandlist.cpp:1974]
0x00000000972CDB65 RSG-Win64-Shipping.exe!FRawStaticIndexBuffer::InitRHI() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\engine\private\rawindexbuffer.cpp:237]
0x0000000096B245D0 RSG-Win64-Shipping.exe!FRenderResource::InitResource() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rendercore\private\renderresource.cpp:33]
0x0000000096B2A521 RSG-Win64-Shipping.exe!TGraphTask<`BeginInitResource'::`2'::EURCMacro_InitCommand>::ExecuteTask() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\public\async\taskgraphinterfaces.h:799]
0x00000000962AFCEE RSG-Win64-Shipping.exe!FNamedTaskThread::ProcessTasksNamedThread() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\async\taskgraph.cpp:650]
0x00000000962AFF5C RSG-Win64-Shipping.exe!FNamedTaskThread::ProcessTasksUntilQuit() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\async\taskgraph.cpp:560]
0x0000000096B2CC56 RSG-Win64-Shipping.exe!RenderingThreadMain() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rendercore\private\renderingthread.cpp:327]
0x0000000096B2CCE8 RSG-Win64-Shipping.exe!FRenderingThread::Run() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\rendercore\private\renderingthread.cpp:461]
0x000000009638CD07 RSG-Win64-Shipping.exe!FRunnableThreadWin::Run() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]
0x0000000096384D87 RSG-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun() [i:\intermediate\rsg_configurable_win\engine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:33]
0x00000000840C3034 KERNEL32.DLL!UnknownFunction []
0x0000000084411431 ntdll.dll!UnknownFunction []
0x0000000084411431 ntdll.dll!UnknownFunction []
0
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