Two points of feedback so far

Cain TetsuoCain Tetsuo Common Alpha Backer ES1, Customer Posts: 48
So I've been playing for a few days now and I've noticed that the early enemy spawns in the first sector tend to be full flights of fighters so 3 x outlaw scouts for example. Compare this with sector two when the enemies are normally a single fighter escorted by a couple of drones. This makes the early game, before you have had a chance to upgrade anything, quite punishing and it feels back to front. It should be single fighters with drones to begin with then full flights later on.

Please please please make getting flightstick support a priority, I can only speak for myself but I consider myself a flight sim expert (stop laughing) and I exclusively use a flightstick when playing these types of games. I'm muddling by with a gamepad for now but I expect a lot of your alpha backers are of the same ilk as me and have a flightstick or HOTAS gathering dust right now.

Comments

  • KnopyKnopy Kickstarter Alpha Backer ES1, Space Optimizr Posts: 27
    There are many ways to play tgis game. In another Post 90% of ppl prefere KB+m over anything else priority 1. for me would be Bug Elimination
  • Cain TetsuoCain Tetsuo Common Alpha Backer ES1, Customer Posts: 48
    Which is why I said I can only speak for myself. Bugs I've not noticed a lot of, certainly nothing game breaking. For an alpha there is a lot of polish here.
  • KnopyKnopy Kickstarter Alpha Backer ES1, Space Optimizr Posts: 27
    Can only agree with that! The game is awesome!
  • RudalRudal Customer Posts: 10
    I was just going to ask about difficulty level.
    I played only a couple of hours so far but I can't seem to finish the first sector. Sooner or later I face groups of Alien fighters or Outlaw fighters which destroy me within seconds.
    Once I even had a bunch of big ships surrounded by drones or fighters (didn't actually have time to noticed what it was) right at the first map in first sector!
    I don't mind the challenge but isn't this a bit over the top as for beginning of the game?
    And do we really have to loose all the resources for crafting every time we die?
  • EvilGamerEvilGamer Kickstarter Alpha Backer ES1, Space Pro Posts: 10
    edited May 2016
    Łukasz said:

    I was just going to ask about difficulty level.
    I played only a couple of hours so far but I can't seem to finish the first sector. Sooner or later I face groups of Alien fighters or Outlaw fighters which destroy me within seconds.
    Once I even had a bunch of big ships surrounded by drones or fighters (didn't actually have time to noticed what it was) right at the first map in first sector!
    I don't mind the challenge but isn't this a bit over the top as for beginning of the game?
    And do we really have to loose all the resources for crafting every time we die?

    those sound like the interceptors, they are there to sweep you forward to the next sector and arent something you are supposed to be able to beat (at least that my read on them). you get a warning when they show up, when "interceptors incoming" starts flashing find the jump point and get out.
  • zefferonizefferoni Common Alpha Backer ES1, Space Dog Posts: 15
    Łukasz said:

    I was just going to ask about difficulty level.
    I played only a couple of hours so far but I can't seem to finish the first sector. Sooner or later I face groups of Alien fighters or Outlaw fighters which destroy me within seconds.
    Once I even had a bunch of big ships surrounded by drones or fighters (didn't actually have time to noticed what it was) right at the first map in first sector!
    I don't mind the challenge but isn't this a bit over the top as for beginning of the game?
    And do we really have to loose all the resources for crafting every time we die?

    Also, there's a lot to be said about picking your battles. Sometimes it's best to jump to the next stage and avoid battles that you're not sure you can win.
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