Patch 1.0.8 - Changelog

ROCKFISH_AndiROCKFISH_Andi Administrator Posts: 1,176
edited August 2017 in NEWS (ES1)
We're currently busy migrating the game to Unreal Engine 4.16, adding more controls options for VR and implementing the long-awaited Hardcore Mode. While doing so we received a few alarming reports about a problem with the very last mission of the game. It must have found its way in with the last hotfix - so we decided to branch to the old code base and hotfix the hotfix.

Here's the tiny little list of changes for this patch:
  • Fixed very last mission not progressing correctly
  • Fixed Predetermination glyph incorrectly removing all jump suppressors
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