Status Update Linux

ROCKFISH_SvenROCKFISH_Sven Posts: 93Moderator
edited December 2016 in NEWS
We like to share some details about the current status of the Linux port.

We were able to “hack around” some shader problems we had in OpenGL with objects very far away.
The most predominant OpenGL issue we have not solved yet is the dynamic directional lighting for translucent materials. For some reason all objects with this material are instead lit by non-directional light, which makes them way too bright.

We reached out to Epic to help us on this topic.



Comments

  • CorbenCorben Posts: 8Kickstarter Alpha Backer, Space Pro
    Thank you very much for giving us this update!
    Hope you get the last issues resolved soon or Epic or someone else can help you on this topic.
    Sounds like the Linux version is within reach!
  • sergksergk Posts: 7Kickstarter Beta Backer, Space Dog
    Sven, thanks for the update. Its a small thing but I really do appreciate this. Looking forward to hear from you soon =)
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