Crash using jump gate

LoneStarLoneStar Posts: 2Member
MachineId:4A65E63A4699FC9D677E488DEAA7490C
EpicAccountId:

Access violation - code c0000005 (first/second chance not available)

RSG_Win64_Shipping!TArray,FDefaultAllocator>::~TArray,FDefaultAllocator>()
RSG_Win64_Shipping!SWidget::~SWidget()
RSG_Win64_Shipping!SThrobber::`scalar deleting destructor'()
RSG_Win64_Shipping!FSlotBase::~FSlotBase()
RSG_Win64_Shipping!TIndirectArray::DestructAndFreeItems() [c:\program files (x86)\epic games\4.12\engine\source\runtime\core\public\containers\array.h:3411]
RSG_Win64_Shipping!SBoxPanel::~SBoxPanel()
RSG_Win64_Shipping!SHorizontalBox::`scalar deleting destructor'()
RSG_Win64_Shipping!FSlotBase::~FSlotBase()
RSG_Win64_Shipping!SCompoundWidget::~SCompoundWidget()
RSG_Win64_Shipping!SIntermediateLoadingScreen::`scalar deleting destructor'()
RSG_Win64_Shipping!FDefaultGameMoviePlayer::WaitForMovieToFinish()
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[email protected][email protected][email protected]@[email protected][email protected]@UEBA_NXZ()
[email protected][email protected][email protected]@QEBAXXZ()
RSG_Win64_Shipping!UEngine::LoadMap()
RSG_Win64_Shipping!UEngine::Browse()
RSG_Win64_Shipping!UEngine::TickWorldTravel()
RSG_Win64_Shipping!UGameEngine::Tick()
RSG_Win64_Shipping!FEngineLoop::Tick()
RSG_Win64_Shipping!GuardedMain()
RSG_Win64_Shipping!GuardedMainWrapper()
RSG_Win64_Shipping!WinMain()
RSG_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll

Comments

  • LeizarKradLeizarKrad Posts: 3Member
    Crash while jumping from sectors 2 to 3

    MachineId:91B02FC44706051F71D1F687A7A9C3D0
    EpicAccountId:

    Access violation - code c0000005 (first/second chance not available)

    RSG_Win64_Shipping!SWidget::SlatePrepass()
    RSG_Win64_Shipping!FMenuStack::PrePush()
    RSG_Win64_Shipping!FSlateApplication::DrawPrepass()
    RSG_Win64_Shipping!FSlateApplication::PrivateDrawWindows()
    RSG_Win64_Shipping!FSlateApplication::TickApplication()
    RSG_Win64_Shipping!FSlateApplication::Tick()
    RSG_Win64_Shipping!FSlateLoadingSynchronizationMechanism::SlateThreadRunMainLoop()
    RSG_Win64_Shipping!FSlateLoadingThreadTask::Run()
    RSG_Win64_Shipping!FRunnableThreadWin::Run()
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