jump suppressor beyond safe orbit zone

Hello! just an unfortunate sequence of events - a jump suppressor was perched atop an okkar frigate way beyond the safe zone. It was in an area with solar flares, so I imagine the solar wind pushed said frigate out to beyond where I could reach it. I don't know if there'd be a way to ensure that ships that need to be destroyed to progress have to stay within the safe zone, or maybe they should be destroyed if they leave it.

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