Crash closing Thrustmaster software

It looks like the crash was when I closed my unified joystick profile using TARGET software.



MachineId:5C53214A42382557CC2DAA99AAC6E4E2
EpicAccountId:

LowLevelFatalError [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 176]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')


RSG_Win64_Shipping!FDebug::AssertFailed()
RSG_Win64_Shipping!FD3D11EventNode::StopTiming()
RSG_Win64_Shipping!VerifyD3D11Result()
RSG_Win64_Shipping!FD3D11DynamicRHI::InitD3DDevice()
RSG_Win64_Shipping!FD3D11DynamicRHI::RHITick()
RSG_Win64_Shipping!FEngineLoop::Tick()
RSG_Win64_Shipping!GuardedMain()
RSG_Win64_Shipping!GuardedMainWrapper()
RSG_Win64_Shipping!WinMain()
RSG_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll
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