Crash between death and hangar - WaitForMovieToFinish

JazehiahJazehiah Posts: 7Kickstarter Alpha Backer, Space Optimizr
edited September 2016 in Crash Reports
I entered an impaired sensor area in sector 3; Dropped a shield booster to craft a scanner probe; the probe was traced; I picked the booster back up and survived the incoming alien fighters and drones, but died to shield drones and alien fighters. Game crashed after displaying the stats of the run when I clicked the option to return to hangar.

MachineId:EDF0B7FE46A0D72C44B45BB327029A8F
EpicAccountId:

Access violation - code c0000005 (first/second chance not available)

RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!UGameEngine::SwitchGameWindowToUseGameViewport()
RSG_Win64_Shipping!FDefaultGameMoviePlayer::WaitForMovieToFinish()
RSG_Win64_Shipping!FEngineLoop::Tick()
RSG_Win64_Shipping!GuardedMain()
RSG_Win64_Shipping!GuardedMainWrapper()
RSG_Win64_Shipping!WinMain()
RSG_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll
Sign In or Register to comment.