CTD entering a new sector. - WaitForMovieToFinish

SpitfireSpitfire Posts: 1Customer
edited September 2016 in Crash Reports
MachineId:D5A585A34533B5DFC0186894C70066A4
EpicAccountId:516c087fb62f46eb8f211cf4393024ec

Access violation - code c0000005 (first/second chance not available)

RSG_Win64_Shipping!TAttribute::Get() [c:\program files (x86)\epic games\4.12\engine\source\runtime\core\public\misc\attribute.h:128]
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!SWidget::SlatePrepass()
RSG_Win64_Shipping!UGameEngine::SwitchGameWindowToUseGameViewport()
RSG_Win64_Shipping!FDefaultGameMoviePlayer::WaitForMovieToFinish()
RSG_Win64_Shipping!FEngineLoop::Tick()
RSG_Win64_Shipping!GuardedMain()
RSG_Win64_Shipping!GuardedMainWrapper()
RSG_Win64_Shipping!WinMain()
RSG_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll


[Author's note]
Entered sector 3 for the first time and boom, CTD.
Continue Game was available, nothing lost.

WIndows 10 Home
GTX 970, driver ver. 372.70
Intel Core i7-6700 CPU @ 3.40GHz
DDR4 16GB RAM
1920 x 1080, 60Hz
GOG version installed on 2TB HDD, E:\
Controller plugged in, not in use.
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