Crash on F to jump to new map sector - FSlateApplication::UpdateToolTip()

TJTJ Customer, Collector Beta Backer ES1 Posts: 1
edited August 2016 in Crash Reports (read only)
1. Jumped out of starting area to zone map.
2. Selected target jump location.
3. Pressed F to jump and... crash.

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MachineId:86C5D762462E88065F91E18BB9842A31
EpicAccountId:

Access violation - code c0000005 (first/second chance not available)

RSG_Win64_Shipping!SharedPointerInternals::TReferenceControllerWithDeleter,SharedPointerInternals::DefaultDeleter > >::DestroyObject()
RSG_Win64_Shipping!TArray >::~TArray >() [c:\program files (x86)\epic games\4.12\engine\source\runtime\core\public\containers\array.h:723]
RSG_Win64_Shipping!FSlateApplication::UpdateToolTip()
RSG_Win64_Shipping!FSlateApplication::TickApplication()
RSG_Win64_Shipping!FSlateApplication::Tick()
RSG_Win64_Shipping!FSlateLoadingSynchronizationMechanism::SlateThreadRunMainLoop()
RSG_Win64_Shipping!FSlateLoadingThreadTask::Run()

Comments

  • romeo_charlieromeo_charlie Common Beta Backer ES1, Customer Posts: 3
    Happened to me too. Exact same steps.

    MachineId:1D2DFD9B4C5D406526F35FAF13CAA0D8
    EpicAccountId:

    Access violation - code c0000005 (first/second chance not available)

    RSG_Win64_Shipping!SWidget::SlatePrepass()
    RSG_Win64_Shipping!FMenuStack::PrePush()
    RSG_Win64_Shipping!FSlateApplication::DrawPrepass()
    RSG_Win64_Shipping!FSlateApplication::PrivateDrawWindows()
    RSG_Win64_Shipping!FSlateApplication::TickApplication()
    RSG_Win64_Shipping!FSlateApplication::Tick()
    RSG_Win64_Shipping!FSlateLoadingSynchronizationMechanism::SlateThreadRunMainLoop()
    RSG_Win64_Shipping!FSlateLoadingThreadTask::Run()
  • ROCKFISH_AndiROCKFISH_Andi Administrator Posts: 1,317
    Thanks for reporting!
  • EatmyshagEatmyshag Customer Posts: 3
    Same here

    MachineId:6577CF26425462B9B8780AB8A5211886
    EpicAccountId:

    Access violation - code c0000005 (first/second chance not available)

    RSG_Win64_Shipping!SWidget::SlatePrepass()
    RSG_Win64_Shipping!FMenuStack::PrePush()
    RSG_Win64_Shipping!FSlateApplication::DrawPrepass()
    RSG_Win64_Shipping!FSlateApplication::PrivateDrawWindows()
    RSG_Win64_Shipping!FSlateApplication::TickApplication()
    RSG_Win64_Shipping!FSlateApplication::Tick()
    RSG_Win64_Shipping!FSlateLoadingSynchronizationMechanism::SlateThreadRunMainLoop()
    RSG_Win64_Shipping!FSlateLoadingThreadTask::Run()
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